About

Engineer at the intersection of products & security

Incoming Computer Science student at HvA, Amsterdam. Currently interning at BreachLock while shipping apps and publishing security research.

Product engineering

I ship iOS apps to the App Store — TripCraft and StudieBuddie — with real users, AI integration, and production infrastructure.

Offensive security

CTFs, Hack The Box seasons, and certifications (Security+, eJPT) drive how I think about systems: break, document, harden.

Creative craft

Photography and music production (Logic Pro) keep my problem-solving visual and iterative — the same mindset I bring to code.

Origin story

I started with Python — interactive sites, Pong with Pygame — then moved into Unity and C# game development in 2024. That foundation in logic and systems design led me to mobile apps in 2025, and cybersecurity through picoCTF.

Today I balance App Store products, a BreachLock internship, Hack The Box competition, and this site — a single place for my engineering identity.

Operating principles

  • 01Learn by building, not watching.
  • 01Document everything worth breaking.
  • 01Performance and clarity are features.
  • 01Security is a design constraint, not an afterthought.
Swift / SwiftUINext.jsPythonPenetration TestingAI / LLMs