About
Engineer at the intersection of products & security
Incoming Computer Science student at HvA, Amsterdam. Currently interning at BreachLock while shipping apps and publishing security research.
Product engineering
I ship iOS apps to the App Store — TripCraft and StudieBuddie — with real users, AI integration, and production infrastructure.
Offensive security
CTFs, Hack The Box seasons, and certifications (Security+, eJPT) drive how I think about systems: break, document, harden.
Creative craft
Photography and music production (Logic Pro) keep my problem-solving visual and iterative — the same mindset I bring to code.
Origin story
I started with Python — interactive sites, Pong with Pygame — then moved into Unity and C# game development in 2024. That foundation in logic and systems design led me to mobile apps in 2025, and cybersecurity through picoCTF.
Today I balance App Store products, a BreachLock internship, Hack The Box competition, and this site — a single place for my engineering identity.
Operating principles
- 01Learn by building, not watching.
- 01Document everything worth breaking.
- 01Performance and clarity are features.
- 01Security is a design constraint, not an afterthought.